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Guiding Bolt 5e D&D Guide

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Greetings, fellow seekers of the arcane! I’m Alex Hawthorne, your devoted guide to the wondrous world of spells, and today, I’m eager to shed light on the magnificent Guiding Bolt.

Imagine harnessing the radiant power of the divine, channeling it into a brilliant beam of energy that not only harms your foes but also illuminates their vulnerabilities for your allies.

With Guiding Bolt, you can be a beacon of hope, guiding your companions to victory.

Join me as we explore the intricacies of this spell, its rules, and the ingenious ways to wield its radiant brilliance.

What is Guiding Bolt in D&D 5e?

Guiding Bolt is a 1st-level evocation spell that calls upon divine energy to create a guiding beam of light.

This radiant beam strikes a target, dealing damage, and illuminates the target, granting advantage on the next attack roll made against it.

How to Master Guiding Bolt:

Mastering Guiding Bolt requires faith, precision, and strategic thinking.

Here’s how I can effectively use this spell:

  1. Casting Guiding Bolt: I channel the power of my deity, aiming at a creature within range. Guiding Bolt requires a ranged spell attack roll. If the attack hits, the target is bathed in radiant energy, taking damage and becoming illuminated by a guiding light.
  2. Damage Calculation: Guiding Bolt deals radiant damage, with the damage determined by rolling 4d6 radiant damage at 1st level. The damage increases by 1d6 for each slot level above 1st. After rolling damage, the radiant light clings to the target, granting advantage on the next attack roll made against it.
  3. Advantage for Allies: Guiding Bolt not only harms the enemy but also provides a tactical advantage to my allies. The illuminated target becomes an easier mark, making it an ideal setup for heavy-hitting attacks from my companions.
  4. Range and Visibility: Guiding Bolt has a range of 120 feet, allowing me to strike enemies from a considerable distance. The radiant light emitted from the target also dispels darkness and provides visibility, revealing hidden foes and concealed traps.
  5. Precision and Timing: I choose my targets wisely, focusing on powerful foes or creatures that pose a significant threat. By timing my casts strategically, I can ensure my allies make the most of the advantage granted by the guiding light.

Rules for Using Guiding Bolt:

  1. Spell Level: Guiding Bolt is a 1st-level evocation spell, available to clerics.
  2. Casting Time: Guiding Bolt has a casting time of 1 action. This means you can cast the spell during your turn in combat.
  3. Range: The spell has a range of 120 feet. This means you can target a creature within 120 feet of you.
  4. Target: You choose one creature you can see within range as the target for Guiding Bolt.
  5. Damage Calculation: Guiding Bolt deals radiant damage. At 1st level, it deals 4d6 radiant damage on a hit. The damage increases by 1d6 for each slot level above 1st. For example, if you cast Guiding Bolt using a 2nd-level spell slot, it would deal 5d6 radiant damage.
  6. Advantage on Next Attack: If the Guiding Bolt attack hits, the target is illuminated with radiant energy, granting advantage on the next attack roll made against it before the end of your next turn. This means the next attack roll against the target has a higher chance of success.
  7. Spell Attack Roll: Guiding Bolt requires a ranged spell attack roll to hit the target. To make an attack roll, roll a d20 and add your spellcasting ability modifier and your proficiency bonus. If the result equals or exceeds the target’s Armor Class, the attack hits.
  8. Visibility and Concealment: The radiant light emitted from the target of Guiding Bolt dispels darkness and provides visibility. If the target was previously concealed or in darkness, it is now clearly visible to you and your allies.
  9. Casting at Higher Levels: When you cast Guiding Bolt using a spell slot of 2nd level or higher, the damage increases by 1d6 radiant damage for each slot level above 1st, as mentioned earlier.

Examples of Guiding Bolt Usage:

Picture this: A menacing vampire lord stands before us, shrouded in darkness. With unwavering faith, I call upon the power of my deity and unleash a Guiding Bolt. A radiant beam streaks across the shadows, striking the vampire directly in the heart. The divine energy not only burns the undead creature but also envelops it in a guiding light. My companions, now guided by this radiant beacon, swiftly follow up with precise strikes, seizing the advantage and weakening our formidable foe.

In another scenario, a group of sneaky rogues attempts to ambush us from the cover of darkness. I cast Guiding Bolt at the shadows, illuminating the area. The radiant light reveals the rogues’ positions, allowing my party to thwart their surprise attack and turn the tables in our favor.

Frequently Asked Questions (FAQs) about Guiding Bolt in D&D 5e:

Q: Can Guiding Bolt target creatures with total cover, such as those behind a solid wall?

A: No, Guiding Bolt requires line of sight to the target. If a creature is behind total cover and cannot be seen, the spell cannot target it.

Q: Does the advantage granted by Guiding Bolt apply only to the next attack roll or to all attacks against the illuminated target until the end of my next turn?

A: The advantage applies only to the very next attack roll made against the illuminated target. Once an attack is made, the advantage is no longer in effect.

Q: Can Guiding Bolt’s advantage stack with other sources of advantage, such as flanking or the Help action?

A: Yes, advantage from Guiding Bolt can stack with other sources of advantage, providing an even greater chance of landing a critical hit.

Q: Can Guiding Bolt be cast at a higher level than 1st, and if so, how does the damage increase?

A: Yes, Guiding Bolt can be cast using a higher-level spell slot. The damage increases by 1d6 radiant damage for each slot level above 1st. For example, if cast using a 2nd-level slot, Guiding Bolt deals 5d6 radiant damage.

Q: Can Guiding Bolt harm undead creatures or those vulnerable to radiant damage?

A: Yes, Guiding Bolt deals radiant damage, making it particularly effective against undead creatures and entities vulnerable to radiant energy.

With Guiding Bolt at my command, I become a guiding beacon of divine radiance, leading my allies to victory and banishing the darkness that seeks to envelop us.

May your faith be steadfast, your aim true, and your enemies quiver before the radiant might you unleash.

Safe travels and luminous victories!

Hey, I'm Alex Hawthorne, a D&D enthusiast for two incredible decades. From battling beholders to deciphering ancient runes, I've lived it all. Now, I'm here to share my adventures, wisdom, and a few critical hits. Let's roll!

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