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Lightning Bolt 5e D&D Guide



A bolt of lightning shoots out from you, stretching 100 feet long and 5 feet wide in a direction you choose.

Any creature in this line must make a Dexterity saving throw. If they fail, they take 8d6 lightning damage; if they succeed, they take half as much.

The lightning sets fire to flammable objects in the area that aren’t being worn or carried.

Casting at Higher Levels: If you use a spell slot of 4th level or higher to cast this spell, the damage goes up by 1d6 for each slot level above 3rd.

Spell Attributes:

  • Casting Time: 1 action
  • Classes: Sorcerer, Wizard
  • Components: Verbal, Somatic, Material
  • Duration: Instantaneous
  • Material Components: A bit of fur and a rod of amber, crystal, or glass
  • Spell Level: 3
  • Range: Self (100-foot line)
  • School: Evocation
  • Target: Self (100-foot line)

Note: When casting this spell, the lightning can ignite any flammable objects in its path that aren’t being worn or carried.

Hey, I'm Alex Hawthorne, a D&D enthusiast for two incredible decades. From battling beholders to deciphering ancient runes, I've lived it all. Now, I'm here to share my adventures, wisdom, and a few critical hits. Let's roll!

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